Another Gen Con in the (Body) Bag
Gen Con 2015 has now come and gone, and what a fantastic time it was. To start off, a huge thank you to everyone who stopped by the booth to visit with us, discuss Outbreak: Undead 2nd Edition, and learning about our upcoming organized play initiative called Pandemic Play (more on that towards the end). Another big shout out to all the GMs and players who represented all the flavors of Outbreak. If you didn’t have a chance to make it out to see us or catch these great sessions, go ahead and make a Composure check because we won’t be leaving you alone in the dark!
The booth came out great and we had a blast chatting with everyone who popped in to pay us a visit. Everyone seems to be pretty excited about the 2nd Edition, and thanks to the amazing community we have it has already become a brain smashing success! If you missed it on our Facebook post, Outbreak: Undead 2nd Edition is a Platinum Product on DTRPG! We are both honored and humbled by your amazing support.
Hunters in Full Force
Thanks to some of our amazing community, Hunters Books was in full force at Gen Con even away from the booth. Even better, a couple of these folks have sent us some of their thoughts and experiences from the Con that we would love to share with you. Between our wonderful Action Rangers (both veteran and new to Gen Con) we had a good mix of Outbreak: Undead and Outbreak: Deep Space represented on the games roster, and these had amazing turn outs in return. Before we dive into some of the details we just want to give a big thanks to both Tino and Brett for all their hard work!
Of the two, Tino has been acting as an Action Ranger for us at Gen Con for three years running. Tino ran two different O:DS scenarios that he wrote himself called “The Flight of Starship Erebus” and “The Thing in the Ice.” The games ended up being a blast for everyone involved (he even had some repeat players from past years – how cool). Tino provided us some wonderful insights on using the system to present entirely different types of scenarios:
“What I enjoy about Deep Space, when it comes to running a horror/sci-fi RPG, is the wide open sandbox I have at my disposal. “Erebus” is purely trans-dimensional horror and “Ice” is alien infestation scenario. While both are horror and have monstrosities the players face, they have a very different feel from each other.”
On the flip side of the coin, Brett ran some classic 1st Edition O:U in a scenario titled “Escape from Zombie City” that came out as a rousing success. He ran the session a couple times, and each of the groups had a blast. Most of the players even managed to survive and kept Brett on his toes with some creative thinking. As this was his first time running for us at Gen Con he had some comments on the skills needed to get the timing of the scenarios just right:
“As expected, the timing of “Escape from Zombie City (Last Flight Out)” was the tricky part of the scenario and I needed to adjust encounters on the fly to allow enough time for the climactic battle at the end. Overall, I succeeded though I did go long on Thursday while I found my feet, and Saturday night’s game (but those players did not mind and wanted to see it through).”
Once again we can’t thank everyone enough for making Gen Con a memorable and amazing experience all around!
Pandemic on the Rise
The fever in the community is rising as the launch of Pandemic Play draws upon us. We have received an amazing reception to the initiative, and we can’t wait to see this all unfold. Another big thank you to everyone who has expressed interest and signed up already. If you haven’t, the good news is there is still time to join the resistance. Just head right over to our Pandemic Play page and signup today! Experience the fun of Outbreak on an entirely different level than ever possible before.